Minos campaign epilogue notes

The final session for a campaign I had been running for several months was going to be not much more than an epilogue composed of a battle against bunch of undead. Accordingly, the notes here are pretty sparse, because I really only needed to decide basically what they were fighting. There was pre-battle planning with some NPCs before the combat too, but that was fairly freeform and ultimately not mechanically terribly significant, I’m a little ashamed to admit.

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