I’m in Chicago this week visiting my wife’s sister and her family, which includes a three-year-old and a one-month-old. The latter won’t get too much attention on this post; she’s still working on turning over from her belly to her back. But the older kid has lots of toys, puzzles, and games, of very different varieties—from each other and from my normal fare—which she views with a very different perspective from my own.Read More »
Month: June 2015
A Proposed Taxonomy of Games
I have this taxonomic model of games that I’ve thrown about for a few years now, mostly in conversation with friends when I really get into heavy game talk. The model has four domains: Strategy, Skill, Social, and Chance.Read More »